def setup():
n=[1,5,10,4,6,8,7,10,1,1,9,1]
print("the last index of maximum number = ",lastIndex(n))
def lastIndex(n):
i=len(n)-1
index=0
max_n=n[i]
while(i>0):
if(max_n<n[i]):
max_n=n[i]
index=i
i=i-1
return index
setup()
วันพฤหัสบดีที่ 24 กันยายน พ.ศ. 2558
Lab 5 : elements (value) of array and its index
def setup():
n=[2,5,9,4,6,8,7,10,1,1,9,1]
i=0
while(i<len(n)):
print("index ",i," = ",n[i])
i=i+1
setup()
n=[2,5,9,4,6,8,7,10,1,1,9,1]
i=0
while(i<len(n)):
print("index ",i," = ",n[i])
i=i+1
setup()
Lab 5 : Find/count number of positive values in array
def setup():
n=[2,5,-9,4,-6,8,7,-10,-1,-1,9,1]
print("number of positive = ",findPos(n))
def findPos(n):
i=0
countpos=0
while(i<len(n)):
if(n[i]>0):
countpos=countpos+1
i=i+1
return countpos
setup()
n=[2,5,-9,4,-6,8,7,-10,-1,-1,9,1]
print("number of positive = ",findPos(n))
def findPos(n):
i=0
countpos=0
while(i<len(n)):
if(n[i]>0):
countpos=countpos+1
i=i+1
return countpos
setup()
lab 5 : Find average of values in array
def setup():
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("sum of value = ",findsum(n))
average(n)
def findsum(n):
i=0
sumArray=0
while(i<len(n)):
sumArray=sumArray+n[i]
i=i+1
return sumArray
def average(n):
average=findsum(n)/len(n)
print ("average = ",average)
setup()
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("sum of value = ",findsum(n))
average(n)
def findsum(n):
i=0
sumArray=0
while(i<len(n)):
sumArray=sumArray+n[i]
i=i+1
return sumArray
def average(n):
average=findsum(n)/len(n)
print ("average = ",average)
setup()
Lab 5 : Find sum of positive values in array
def setup():
n=[2,5,-9,4,-6,8,7,-10,-1,-1,9,1]
print("sum of value positive = ",findsumPos(n))
def findsumPos(n):
i=0
sumArray=0
while(i<len(n)):
if(n[i]>0):
sumArray=sumArray+n[i]
i=i+1
return sumArray
setup()
n=[2,5,-9,4,-6,8,7,-10,-1,-1,9,1]
print("sum of value positive = ",findsumPos(n))
def findsumPos(n):
i=0
sumArray=0
while(i<len(n)):
if(n[i]>0):
sumArray=sumArray+n[i]
i=i+1
return sumArray
setup()
lab 5 : Find sum of values in array
def setup():
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("sum of value = ",findsum(n))
def findsum(n):
i=0
sumArray=0
while(i<len(n)):
sumArray=sumArray+n[i]
i=i+1
return sumArray
setup()
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("sum of value = ",findsum(n))
def findsum(n):
i=0
sumArray=0
while(i<len(n)):
sumArray=sumArray+n[i]
i=i+1
return sumArray
setup()
Lab 5 : Find index of (the first) maximum value in array
def setup():
n=[1,5,10,4,6,8,7,10,1,1,9,1]
print("the first index of maximum number = ",firstIndex(n))
def firstIndex(n):
i=0
index=0
max_n=n[0]
while(i<len(n)):
if(max_n<n[i]):
max_n=n[i]
index=i
i=i+1
return index
setup()
n=[1,5,10,4,6,8,7,10,1,1,9,1]
print("the first index of maximum number = ",firstIndex(n))
def firstIndex(n):
i=0
index=0
max_n=n[0]
while(i<len(n)):
if(max_n<n[i]):
max_n=n[i]
index=i
i=i+1
return index
setup()
Lab 5 : Find the maximum value in array
def setup():
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("maximum value = ",findmax(n))
def findmax(n):
i=0
max_n=n[0]
while(i<len(n)):
if(max_n<n[i]):
max_n=n[i]
i=i+1
return max_n
setup()
n=[2,5,9,4,6,8,7,10,1,1,9,1]
print("maximum value = ",findmax(n))
def findmax(n):
i=0
max_n=n[0]
while(i<len(n)):
if(max_n<n[i]):
max_n=n[i]
i=i+1
return max_n
setup()
วันเสาร์ที่ 19 กันยายน พ.ศ. 2558
Lab 4X : Circle
def setup():
r=10
circumference=cal_circumference(r)
area=cal_area(r)
print("Radius = ",r)
print("Circumference = ",circumference)
print("Area = ",area)
def cal_circumference(r):
circumference=3.14*r*2
return circumference
def cal_area(r):
area=3.14*r*r
return area
setup()
Lab 4X : BMI
def setup():
myWeight=50
myHeight=160
myBMI=BMI(myHeight,myWeight)
print("Height = ",myHeight)
print("Weight = ",myWeight)
print("Body Mass Index = ",myBMI)
def BMI(myHeight,myWeight):
Height_M=myHeight/100
myBMI=myWeight/(Height_M*Height_M)
return myBMI;
setup()
Lab 4X : Number sum
def setup():
num=10
print("sum = ",sum(num))
def sum(num):
x=1
sum=0
while(x<=num):
sum=sum+x
x=x+1
return sum
setup()
Lab 4X : Sum of Prime Number
def setup():
min=0
max=10
print("SUM OF PRIME 0 - ",max," = ",sum_prime(min,max))
def sum_prime(min,max):
x = 1
sum = 0
while (x <= max):
if (prime(x)):
sum += x
x=x+1
return sum
def prime(count):
x = 2
if (count == 1):
return 0
while (x<count):
if (count%x == 0 ):
return 0
x=x+1
return 1
setup()
Lab 4X : Leapyears
def setup():
year=1997
LeapYears(year)
def LeapYears(year):
if(year%4==0 and year%100==0 and year%400==0 or year%4==0 and year%100!=0):
print(year," is leap year")
elif(year%4==0 and year%100==0 or year%4!=0):
print(year," isn't leap year")
setup()
Lab 4X : Multiplication Table
def setup():
multiTab=2
number=12
count=1
while(count<=number):
ans=multiTab*count
print(multiTab," x ",count," = ",ans)
count=count+1
setup()
Lab 4X : Calculate grade from score
def setup():
score=79
print("Your score = ",score)
cal_grade(score)
def cal_grade(score):
if(score<50):
print("You get grade F ")
elif(score>=50 and score < 55):
print("You get grade D ")
elif(score>=55 and score < 60):
print("You get grade D+ ")
elif(score>=60 and score < 65):
print("You get grade C ")
elif(score>=65 and score < 70):
print("You get grade C+ ")
elif(score>=70 and score < 75):
print("You get grade B ")
elif(score>=75 and score < 80):
print("You get grade B+ ")
elif(score>=80 and score <=100):
print("You get grade A ")
setup()
วันอาทิตย์ที่ 13 กันยายน พ.ศ. 2558
Lab 4 : Balloon
void setup(){
size(300,300);
}
void draw(){
background(#ffffff);
int posX=0;
int posY=mouseY;
int num=5;
if(posY<100){
fill(#F28EED);
}else if(posY>=100 && posY<200){
fill(#B48EF2);
}else{
fill(#486FD8);
}
draw_balloon(posX,posY,num);
}
void draw_balloon(int posX,int posY,int num){
int count=0;
int spread=0;
while(count<num){
strokeWeight(4);
stroke(#623936);
int string_length =70;
line(posX+spread,posY,posX+spread,posY+ string_length);
ellipse(posX+spread,posY,50,50);
spread+=70;
count++;
}
}
Lab 4 : Flock of birds
float wing=0;
void setup(){
size(500,500);
frameRate(100);
}
void draw(){
int X=mouseX;
int Y=mouseY;
int cloudX;
int cloudY;
int num=3;
int row=num;
background(#77D8E8);
cloud(50,20);
cloud(450,200);
cloud(200,400);
wing=mouseY;
if(frameCount%60>30){
wing+=40;
}else{
wing-=40;
}
if(mouseY<=250){
wing+=10;
}else{
wing-=10;
}
draw_bird(X,Y,num,row);
}
void draw_bird(int X,int Y,int num,int row){
int countX=0;
int countY=0;
int spreadX=100;
int spreadY=100;
int New=0;
while(countX<row){
while(countY<num){
stroke(0);
fill(#FFB40F);
quad(X-40+spreadX,Y+spreadY, X-70+spreadX,Y-10+spreadY, X-100+spreadX,wing+spreadY, X-70+spreadX,Y+10+spreadY);
quad(X+40+spreadX,Y+spreadY, X+70+spreadX,Y-10+spreadY, X+100+spreadX,wing+spreadY, X+70+spreadX,Y+10+spreadY);
fill(#FF0F64);
ellipse(X+spreadX,Y+spreadY,100,120); //body
fill(#FFFFFF);
ellipse(X-30+spreadX,Y-20+spreadY,50,50); //eye outside
ellipse(X+30+spreadX,Y-20+spreadY,50,50);
fill(0);
ellipse(X-30+spreadX,Y-10+spreadY,15,15); //eye inside
ellipse(X+30+spreadX,Y-10+spreadY,15,15);
fill(#ffffff);
ellipse(X-30+spreadX,Y-15+spreadY,5,5); //eye
ellipse(X+30+spreadX,Y-15+spreadY,5,5);
fill(#FCF624);
quad(X+spreadX,Y+spreadY,X+10+spreadX,Y+10+spreadY,X+spreadX,Y+25+spreadY,X-10+spreadX,Y+10+spreadY); //lip
spreadX+=200;
countY++;
//spreadY+=100;
}
spreadX=New;
countY=0;
spreadY+=100;
New+=100;
countX++;
}
}
void cloud(int cloudX,int cloudY){
noStroke();
fill(#ffffff);
ellipse(cloudX,cloudY,80,80);
ellipse(cloudX-50,cloudY+30,80,70);
ellipse(cloudX+60,cloudY+30,100,80);
ellipse(cloudX+10,cloudY+50,100,100);
}
Lab 4 : Book
float mycolor;
void setup(){
size(600,600);
}
void draw(){
background(#FCFDFF);
//int posX=posX+2;
int posX=mouseX;
int posY=mouseY;
int count = 1;
int num = 3;
while(count<=num){
draw_book(posX, posY);
posX = posX + 50;
posY = posY + 50;
count++;
if(posX<100){
fill(#FF585A);
}else if(posX>=100 && posX<200){
fill(#FC94F0) ;
}else if(posX>=200 && posX<300){
fill(#E058FF) ;
}else if(posX>=300 && posX<400){
fill(#8358FF) ;
}else if(posX>=400 && posX<500){
fill(#58AAFF) ;
}else{
fill(#58FF88) ;
}
}
count=1;
}
void draw_book(int posX,int posY){
int x=455+posX;
int x2=5+posX;
int y=455+posY;
int y2=5+posY;
println("PUCCA");
print("2015");
strokeWeight(4); //front cover
//fill(mycolor);
quad(posX,posY,450+posX,posY,450+posX,450+posY,posX,450+posY);
fill(#000000); //bun hair
ellipse(80+posX,100+posY,130,130);
ellipse(370+posX,100+posY,130,130);
fill(#FC4747); //ribbon
ellipse(315+posX,150+posY,80,80);
ellipse(125+posX,150+posY,80,80);
fill(#000000); //hair
ellipse(222+posX,210+posY,300,250);
fill(#FFF6C9); //face
ellipse(222+posX,230+posY,250,200);
strokeWeight(5); //eyes
line(110+posX,220+posY,170+posX,250+posY);
line(335+posX,220+posY,265+posX,250+posY);
noStroke(); //cheek
fill(#FFB6A2);
ellipse(310+posX,275+posY,25,25);
ellipse(133+posX,275+posY,25,25);
stroke(#000000); //mouth
noFill();
arc(220+posX, 280+posY, 40, 50, 0,PI);
fill(#FFF152); //Pucca
textSize(80);
textAlign(RIGHT);
text("PUCCA", 360+posX, 420+posY);
strokeWeight(2); //paper
line(x2,y,x,y);
line(x2+5,y+5,x+5,y+5);
line(x2+10,y+10,x+10,y+10);
line(x2+15,y+15,x+15,y+15);
line(x2+20,y+20,x+20,y+20);
line(x,y2,x,y);
line(x+5,y2+5,x+5,y+5);
line(x+10,y2+10,x+10,y+10);
line(x+15,y2+15,x+15,y+15);
line(x+20,y2+20,x+20,y+20);
line(posX,450+posY,25+posX,475+posY);
line(450+posX,posY,475+posX,25+posY);
}
Lab 4 : Linking Park
int posX=0;
int posY=0;
void setup(){
size(600,600);
}
void draw(){
background(0);
int num=2;
posY=posY+2;
draw_linkin(posX,posY,num);
if(posY>600){
posY=-50;
}
}
void draw_linkin(int posX,int posY,int num){
int n=0;
int spread=0;
while(n<=2){
fill(#ffffff);
ellipse(200+posX+spread,240+posY,350,350); //inside circle
fill(#000000);
ellipse(200+posX+spread,240+posY,320,320);
fill(#ffffff);
triangle(200+posX+spread,100+posY,80+posX+spread,320+posY,320+posX+spread,320+posY); //triangle
fill(#000000);
triangle(200+posX+spread,150+posY,120+posX+spread,300+posY,280+posX+spread,300+posY);
strokeWeight(30); //black line
stroke(#000000);
line(238+posX+spread,posY-10,92+posX+spread,260+posY);
line(265+posX+spread,70+posY,161+posX+spread,260+posY);
line(273+posX+spread,70+posY,163+posX+spread,260+posY);
line(178+posX+spread,360+posY,126+posX+spread,450+posY);
stroke(#ffffff); //white line
line(233+posX+spread,200+posY,128+posX+spread,385+posY);
strokeWeight(5); //outside circle
noFill();
ellipse(200+posX+spread,240+posY,370,370);
spread+=400;
n++;
}
}
Lab 4 : movie
void setup() {
size(600,600);
}
void draw(){
background(#FFEC85);
int num = 2; // number of ant
int count = 1;
int X=mouseX;
int Y=200;
X=(X+2);
if(X<=100 || X>=500){
fill(#FF3E6E);
textSize(40);
textAlign(CENTER);
text("I LOVE RIRAKUMA",300,550);
}
while(count<=num){
draw_bear(X,Y);
Y-=300;
count++;
}
}
void draw_bear(int X,int Y){
int x=30;
int x2=270;
int y=170;
strokeWeight(6);
stroke(#624403);
fill(#E09A2C); //outside ear
ellipse(X,Y,130,130);
ellipse(290+X,Y,130,130);
fill(#FFE63D); //inside ear
ellipse(-10+X,20+Y,80,80);
ellipse(300+X,20+Y,80,80);
fill(#E09A2C); //face
ellipse(150+X,120+Y,340,280);
fill(#624403); //eye
ellipse(60+X,130+Y,20,30);
ellipse(235+X,130+Y,20,30);
noStroke(); //nose
fill(#ffffff);
ellipse(150+X,175+Y,110,80);
fill(#624403);
ellipse(150+X,160+Y,25,20);
noFill(); //mouth
stroke(#624403);
arc(178+X,170+Y,55,55,HALF_PI,PI);
arc(122+X,170+Y,55,55,0,HALF_PI);
stroke(#FA4A46); //left cheek
line(x-15+X,y+Y,x-25+X,y+20+Y);
line(x+X,y+Y,x-10+X,y+20+Y);
line(x+15+X,y+Y,x+5+X,y+20+Y);
line(x2-15+X,y+Y,x2-25+X,y+20+Y); //right cheek
line(x2+X,y+Y,x2-10+X,y+20+Y);
line(x2+15+X,y+Y,x2+5+X,y+20+Y);
}
Lab 4 : Multiplication Table
void setup(){
int multiTab=2;
int number=12;
int count=1;
while(count<=number){
int ans=multiTab*count;
println(+multiTab+" x "+count+" = "+ans);
count++;
}
}
Lab 4 : Number sum
void setup(){
int num=10;
println(sum(num));
}
int sum(int num){
int x=1;
int sum=0;
while(x<=num){
sum=sum+x;
x++;
}
return sum;
}
Lab 4 :Sum of Prime Number
void setup() {
size(400,100);
int min=0;
int max=10;
background(0);
textSize(20);
textAlign(CENTER);
text("SUM OF PRIME 0 - "+max+" = "+sum_prime(min,max),200,50);
}
int sum_prime(int min,int max) {
int x = 1;
int sum = 0;
while (x <= max) {
if (prime(x)) {
sum += x;
}
x++;
}
return sum;
}
boolean prime(int count) {
int x = 2;
while (x<count) {
if (count%x == 0 ) {
return false;
}
x++;
}
if (count == 1){
return false;
}
return true;
}
Lab 4 : Loan Payment
void setup(){
size(500,600);
textSize(15);
background(0);
loan_money(5000,12,1);
}
void loan_money(float amount, float rate, int year){
int month = year*12;
float per = (rate/100)/month;
float paymentAmount = amount*(per/(1-pow(1+per,-month)));
float principal = paymentAmount;
float unpaid = amount;
float total = 0;
int count = 1;
int y=0;
textAlign(LEFT);
text("Num.",20,50);
text("Interest",100,50);
text("Principal",200,50);
text("Unpaid",300,50);
text("Interest total",380,50);
//textAlign(CENTER);
while(count <= month){
text(nf(count, 2),30,100+y); //Num
text(nf(per*unpaid, 2, 2),100,100+y); //Interest
total+=per*unpaid;
principal=paymentAmount-(per*unpaid);
unpaid =unpaid-principal;
if(unpaid < 0){
unpaid = 0;
}
text(nf(principal, 3, 2),200,100+y); //Principal
text(nf(unpaid, 4, 2),300,100+y); //Unpaid
text(nf(total, 3, 2),400,100+y); //Total
count++;
y+=40;
}
}
วันอาทิตย์ที่ 6 กันยายน พ.ศ. 2558
Lab 3 : Delivery Charge
void setup(){
background(#3B7EE8);
size(500,500);
textAlign(CENTER); //text
textSize(40);
fill(#ffffff);
text("Delivery Charge",width/2,70);
// package
// Letter = 1 Box = 2
// Service
// Next Day Priority = 1 Next Day Standard = 2 2-Day = 3
int pack=2;
int ser=3;
int weight=2;
charge(pack,ser,weight);
}
void charge(int pack,int ser,int weight){
textSize(25);
textAlign(LEFT);
if(pack==1){
text("Package Type = Letter",50,height/2-100);
}else if(pack==2){
text("Package Type = Box",50,height/2-100);
}else{
text("Package Type = No Package",50,height/2-100);
}
// ----------- PACKAGE LETTER ----------
if(pack==1 && ser==1){
text("Your Service = Next Day Standard",50,height/2);
if(weight<=8){
text("Your Weight = "+weight+" oz",50,height/2+100);
text("Cost = 10.50 $",50,height-50);
}
if(weight>8){
text("Your Weight = Overweight",50,height/2+100);
text("Cost = - $",50,height-50);
}
}if(pack==1 && ser==2){
text("Your Service = Next Day Priority",50,height/2);
if(weight<=8){
text("Your Weight = "+weight+" oz",50,height/2+100);
text("Cost = 12 $",50,height-50);
}
if(weight>8){
text("Your Weight = Overweight",50,height/2+100);
text("Cost = - $",50,height-50);
}
}if(pack==1 && ser==3){
text("Your Service = 2-Day",50,height/2);
text("Your Weight = Not available",50,height/2+100);
text("Cost = Not available",50,height-50);
}
// ----------- PACKAGE BOX ----------
float weightPack2Ser1 = (weight/weight*15.75)+(weight-1)*1.25;
float weightPack2Ser2 = (weight/weight*13.75)+(weight-1)*1;
float weightPack2Ser3 = (weight/weight*7)+(weight-1)*0.5;
if(pack==2 && ser==1){
text("Your Service = Next Day Standard",50,height/2);
text("Your Weight = "+weight+" pound",50,height/2+100);
text("Cost = "+weightPack2Ser1+"$",50,height-50);
}if(pack==2 && ser==2){
text("Your Service = Next Day Standard",50,height/2);
text("Your Weight = "+weight+" pound",50,height/2+100);
text("Cost = "+weightPack2Ser2+"$",50,height-50);
}if(pack==2 && ser==3){
text("Your Service = Next Day Standard",50,height/2);
text("Your Weight = "+weight+" pound",50,height/2+100);
text("Cost = "+weightPack2Ser3+"$",50,height-50);
}
}
Lab 3 : Power of ten
void setup(){
size(400,300);
background(0);
int power=30;
powerTen(power);
}
void powerTen(int power){
String word;
int X=200;
int Y=100;
if (power == 6) {
word="Million";
} else if (power == 9) {
word="Billion";
} else if (power == 12) {
word="Trillion";
} else if (power == 15) {
word="Quadrillion";
} else if (power == 18) {
word="Quintillion";
} else if (power == 21) {
word="Sextillion";
} else if (power == 30) {
word="Nonillion";
} else if (power == 100) {
word="Googol";
} else {
word="-";
}
textAlign(CENTER);
textSize(20);
fill(#ffffff);
text("Power of ten is "+power,X,Y);
text("Word for that number is "+word,X,Y+100);
}
Lab 3 : Leap Year
void setup(){
size(400,300);
int year=1997;
background(0);
LeapYears(year);
}
void LeapYears(int year){
int posX=width/2;
int posY=150;
textAlign(CENTER); //text
textSize(20);
fill(#ffffff);
if(year%4==0 && year%100==0 && year%400==0 || year%4==0 && year%100!=0){
text(year+" is leap year",posX,posY);
}else if(year%4==0 && year%100==0 || year%4!=0){
text(year+" isn't leap year",posX,posY);
}
}
Lab 3 : Flying Bird
float wing=0;
void setup(){
size(500,500);
frameRate(100);
}
void draw(){
int X=mouseX;
int Y=mouseY;
int cloudX;
int cloudY;
background(#77D8E8);
cloud(50,20);
cloud(450,200);
cloud(200,400);
wing=mouseY;
if(frameCount%60>30){
wing+=40;
}else{
wing-=60;
}
if(mouseY<=250){
wing+=40;
}else{
wing-=30;
}
draw_bird(X,Y);
}
void draw_bird(int X,int Y){
stroke(0);
fill(#FFB40F);
quad(X-50,Y, X-100,Y-10, X-150,wing, X-100,Y+10);
quad(X+50,Y, X+100,Y-10, X+150,wing, X+100,Y+10);
fill(#FF0F64);
ellipse(X,Y,130,150); //body
fill(#FFFFFF);
ellipse(X-30,Y-20,50,50); //eye outside
ellipse(X+30,Y-20,50,50);
fill(0);
ellipse(X-30,Y-10,20,20); //eye inside
ellipse(X+30,Y-10,20,20);
fill(#ffffff);
ellipse(X-35,Y-10,5,5); //eye
ellipse(X+25,Y-10,5,5);
fill(#FCF624);
quad(X,Y+5,X+10,Y+20,X,Y+35,X-10,Y+20); //lip
}
void cloud(int cloudX,int cloudY){
noStroke();
fill(#ffffff);
ellipse(cloudX,cloudY,80,80);
ellipse(cloudX-50,cloudY+30,80,70);
ellipse(cloudX+60,cloudY+30,100,80);
ellipse(cloudX+10,cloudY+50,100,100);
}
Lab 3 : Battery
int value;
int energy = 1;
int per;
void setup(){
size(600,500);
}
void draw(){
background(0);
int posX=100;
int posY=100;
draw_positive(posX+450,posY);
draw_nagative(posX-70,posY);
draw_battary(posX,posY);
value = value+energy;
if(value==380){ //discharge
energy = 0;
energy = energy-1;
}if(value == 0 ){ //charge
energy = 0;
energy = energy+1;
}
int per = (value*100)/380;
textAlign(CENTER); //text
textSize(40);
fill(#ffffff);
text(per+" %", 200+posX,270+posY);
}
void myColor(){
if(value>80*3.8){
fill(#50C110);
}else if(value<=80*3.8 && value>60*3.8){
fill(#ACDB23);
}else if(value<=60*3.8 && value>40*3.8){
fill(#ECF750);
}else if(value<=40*3.8 && value>20*3.8){
fill(#FA7C28);
}else if(value<=20*3.8 && value>0){
fill(#FA3D28);
}
}
void draw_battary(int posX,int posY) {
strokeWeight(10); //outside battary
stroke(#ffffff);
noFill();
rect(posX,posY,400,200);
rect(400+posX,45+posY,50,100); //battery terminal
noStroke(); //energy of battary
myColor();
//fill(#ffffff);
rect(10+posX,10+posY,value,180);
}
void draw_positive(int posX,int posY){
rect(posX+10,posY, 10 ,30);
rect(posX,posY+10, 30,10);
}
void draw_nagative(int posX,int posY){
rect(posX,posY+10, 30,10);
}
Lab 3 : Calculate grade from score
String grade;
void setup(){
size(400,300);
background(#000000);
float score=79;
cal_grade(score);
}
void cal_grade(float score){
int x=50;
int y=100;
textAlign(LEFT);
textSize(30);
fill(#ffffff);
if(score<50){
grade="F";
}else if(score>=50 && score < 55){
grade="D";
}else if(score>=55 && score < 60){
grade="D+";
}else if(score>=60 && score < 65){
grade="C";
}else if(score>=65 && score < 70){
grade="C+";
}else if(score>=70 && score < 75){
grade="B";
}else if(score>=75 && score < 80){
grade="B+";
}else if(score>=80 && score <=100){
grade="A";
}
textAlign(LEFT);
fill(#ffffff);
text("Your score = "+score,x,y);
text("You get grade "+grade,x,y+100);
}
Lab 3 : Interaction Book
float mycolor;
void setup(){
size(600,600);
}
void draw(){
background(#FCFDFF);
//int posX=posX+2;
int posX=mouseX;
int posY=mouseY;
if(posX<100){
fill(#FF585A);
}else if(posX>=100 && posX<200){
fill(#FC94F0) ;
}else if(posX>=200 && posX<300){
fill(#E058FF) ;
}else if(posX>=300 && posX<400){
fill(#8358FF) ;
}else if(posX>=400 && posX<500){
fill(#58AAFF) ;
}else{
fill(#58FF88) ;
}
draw_book(posX, posY);
}
void draw_book(int posX,int posY){
int x=455+posX;
int x2=5+posX;
int y=455+posY;
int y2=5+posY;
println("PUCCA");
print("2015");
strokeWeight(4); //front cover
//fill(mycolor);
quad(posX,posY,450+posX,posY,450+posX,450+posY,posX,450+posY);
fill(#000000); //bun hair
ellipse(80+posX,100+posY,130,130);
ellipse(370+posX,100+posY,130,130);
fill(#FC4747); //ribbon
ellipse(315+posX,150+posY,80,80);
ellipse(125+posX,150+posY,80,80);
fill(#000000); //hair
ellipse(222+posX,210+posY,300,250);
fill(#FFF6C9); //face
ellipse(222+posX,230+posY,250,200);
strokeWeight(5); //eyes
line(110+posX,220+posY,170+posX,250+posY);
line(335+posX,220+posY,265+posX,250+posY);
noStroke(); //cheek
fill(#FFB6A2);
ellipse(310+posX,275+posY,25,25);
ellipse(133+posX,275+posY,25,25);
stroke(#000000); //mouth
noFill();
arc(220+posX, 280+posY, 40, 50, 0,PI);
fill(#FFF152); //Pucca
textSize(80);
textAlign(RIGHT);
text("PUCCA", 360+posX, 420+posY);
strokeWeight(2); //paper
line(x2,y,x,y);
line(x2+5,y+5,x+5,y+5);
line(x2+10,y+10,x+10,y+10);
line(x2+15,y+15,x+15,y+15);
line(x2+20,y+20,x+20,y+20);
line(x,y2,x,y);
line(x+5,y2+5,x+5,y+5);
line(x+10,y2+10,x+10,y+10);
line(x+15,y2+15,x+15,y+15);
line(x+20,y2+20,x+20,y+20);
line(posX,450+posY,25+posX,475+posY);
line(450+posX,posY,475+posX,25+posY);
}
Lab 3 : Animation Rilakuma
int X=0;
int Y=200;
void setup() {
size(600,600);
}
void draw(){
background(#FFEC85);
X=(X+2);
draw_bear(X,Y);
if(X<=0 || X>=600){
fill(#FF3E6E);
textSize(40);
textAlign(CENTER);
text("I LOVE RIRAKUMA",300,550);
}
if(X>=650){
X=-500;
}
}
void draw_bear(int X,int Y){
int x=30;
int x2=270;
int y=170;
strokeWeight(6);
stroke(#624403);
fill(#E09A2C); //outside ear
ellipse(X,Y,130,130);
ellipse(290+X,Y,130,130);
fill(#FFE63D); //inside ear
ellipse(-10+X,20+Y,80,80);
ellipse(300+X,20+Y,80,80);
fill(#E09A2C); //face
ellipse(150+X,120+Y,340,280);
fill(#624403); //eye
ellipse(60+X,130+Y,20,30);
ellipse(235+X,130+Y,20,30);
noStroke(); //nose
fill(#ffffff);
ellipse(150+X,175+Y,110,80);
fill(#624403);
ellipse(150+X,160+Y,25,20);
noFill(); //mouth
stroke(#624403);
arc(178+X,170+Y,55,55,HALF_PI,PI);
arc(122+X,170+Y,55,55,0,HALF_PI);
stroke(#FA4A46); //left cheek
line(x-15+X,y+Y,x-25+X,y+20+Y);
line(x+X,y+Y,x-10+X,y+20+Y);
line(x+15+X,y+Y,x+5+X,y+20+Y);
line(x2-15+X,y+Y,x2-25+X,y+20+Y); //right cheek
line(x2+X,y+Y,x2-10+X,y+20+Y);
line(x2+15+X,y+Y,x2+5+X,y+20+Y);
}
Lab 3 : Interaction Linkin Park
int posX=0;
int posY=0;
void setup(){
size(600,600);
}
void draw(){
background(0);
//int posX=posX+2;
//int posY=posY+2;
draw_linkin(posX,posY);
}
void keyPressed() {
int moving = 10;
if (keyCode == RIGHT) {
posX = posX + moving;
} else if (keyCode == LEFT) {
posX = posX - moving;
}else if (keyCode == UP) {
posY = posY - moving;
}else if (keyCode == DOWN) {
posY = posY + moving;
}
}
void draw_linkin(int posX,int posY){
fill(#ffffff);
ellipse(240+posX,240+posY,450,450); //inside circle
fill(#000000);
ellipse(240+posX,240+posY,400,400);
fill(#ffffff);
triangle(240+posX,70+posY,90+posX,340+posY,390+posX,340+posY); //triangle
fill(#000000);
triangle(240+posX,120+posY,130+posX,320+posY,350+posX,320+posY);
strokeWeight(30); //black line
stroke(#000000);
line(260+posX,posY-10,114+posX,260+posY);
line(287+posX,70+posY,183+posX,260+posY);
line(295+posX,70+posY,185+posX,260+posY);
line(200+posX,360+posY,148+posX,450+posY);
stroke(#ffffff); //white line
line(275+posX,165+posY,138+posX,408+posY);
strokeWeight(5); //outside circle
noFill();
ellipse(240+posX,240+posY,470,470);
}
วันอาทิตย์ที่ 30 สิงหาคม พ.ศ. 2558
Lab 3 : Balloon
void setup(){
size(300,300);
}
void draw(){
background(#ffffff);
int posX=mouseX;
int posY=mouseY;
if(posY<100){
fill(#F28EED);
}else if(posY>=100 && posY<200){
fill(#B48EF2);
}else{
fill(#486FD8);
}
draw_balloon(posX,posY);
}
void draw_balloon(int posX,int posY){
strokeWeight(4);
stroke(#623936);
int string_length =70;
line(posX,posY,posX,posY+ string_length);
ellipse(posX,posY,50,50);
}
Lab 2 : Syntax Error
สาเหตุ
เกิดจากการลืมใส่เครื่องหมาย " ; "
วิธีแก้ปัญหา
ตรวจสอบบรรทัดที่โปรแกรมเตือน Syntax Error และเติมเครื่องหมายให้ถูกต้อง
2.The variable "PercentBatt" does not exist
สาเหตุ
พิมชื่อตัวแปรผิด ประกาศตัวแปรไว้ไม่ตรงกับ local ที่เราใช้ หรือไม่ได้ประกาศตัวแปร
วิธีแก้ปัญหา
ตรวจสอบชื่อตัวแปร แก้ชื่อตัวแปรให้ตรงกับที่ประกาศไว้ถ้ายังไม่ได้ประกาศตัวแปร ก็ทำการประกาศให้ตรงกับ local ที่ใช้
3.The local variable "posX" may not have been intialized
สาเหตุ
เกิดจากการที่ยังให้ได้กำหนดค่าให้ตัวแปร
วิธีแก้ปัญหา
กำหนดค่าให้ตัวแปรที่โปรแกรมแจ้งเตือน
Lab 2 : Function Positive
void setup(){
size(400,400);
frameRate(10);
}
void draw(){
background(0);
//float fill_pos=random(0,255);
draw_positive(mouseX,mouseY,50);
}
void draw_positive(int X,int Y,int sizePos){
fill(#D8D8D8); //shadow
noStroke();
rect(X+sizePos+3,Y+3,sizePos+3,sizePos*3+3);
rect(X+3,Y+sizePos+3,sizePos*3+3,sizePos+3);
float fill_pos1=random(0,255);
float fill_pos2=random(0,255);
float fill_pos3=random(0,255);
noStroke(); //positive
fill(fill_pos1,fill_pos2,fill_pos3);
rect(X+sizePos,Y,sizePos,sizePos*3);
rect(X,Y+sizePos,sizePos*3,sizePos);
}
Lab 2 : Function Battary
int PercentBatt;
void setup(){
size(600,500);
}
void draw(){
background(#74A3FF);
int posX=100;
int posY=100;
draw_battary(posX,posY);
draw_positive(posX+450,posY);
draw_nagative(posX-70,posY);
textAlign(CENTER); //text
textSize(40);
fill(#ffffff);
text(PercentBatt+" %", 200+posX,270+posY);
}
void mousePressed(){
int increaseX;
int count=PercentBatt;
if(count<100){
increaseX=10;
PercentBatt = (PercentBatt + increaseX);
}if(count>=100){
PercentBatt =0;
}
}
void draw_battary(int posX,int posY) {
strokeWeight(10); //outside battary
stroke(#ffffff);
noFill();
rect(posX,posY,400,200);
rect(400+posX,45+posY,50,100); //battery terminal
noStroke(); //energy of battary
fill(#ffffff);
rect(10+posX,10+posY,PercentBatt*3.8,180);
}
void draw_positive(int posX,int posY){
rect(posX+10,posY, 10 ,30);
rect(posX,posY+10, 30,10);
}
void draw_nagative(int posX,int posY){
rect(posX,posY+10, 30,10);
}
Lab 2 : Clock
void setup(){
size(300, 300);
}
void draw(){
background(0);
draw_clock(width/4,height/3);
draw_time(width/2, height/2-20);
draw_date(width/2, height/2+20);
}
void draw_clock(int x,int y){
noStroke();
fill(#ffffff);
rect(x-5,y-5,150+10,90+10, 7);
fill(#8047FC);
rect(x,y,150,90, 7);
}
void draw_time(int x, int y){
fill(#ffffff);
textSize(20);
textAlign(CENTER);
text(hour()+":"+minute()+":"+second(), x, y);
}
void draw_date(int x, int y){
fill(#ffffff);
textSize(20);
textAlign(CENTER);
text(day()+"/"+month()+"/"+year(), x, y);
}
Lab 2 : Function book
int posX=0;
int posY=0;
void setup(){
size(600,600);
}
void draw(){
background(#FCFDFF);
//int posX=posX+2;
//int posY=posY+2;
draw_book(posX,posY);
posX=(posX+2)% width;
posY=(posY+2)%height;
}
void draw_book(int posX,int posY){
int x=455+posX;
int x2=5+posX;
int y=455+posY;
int y2=5+posY;
println("PUCCA");
print("2015");
strokeWeight(4); //front cover
fill(#FF1A29);
quad(posX,posY,450+posX,posY,450+posX,450+posY,posX,450+posY);
fill(#000000); //bun hair
ellipse(80+posX,100+posY,130,130);
ellipse(370+posX,100+posY,130,130);
fill(#FC4747); //ribbon
ellipse(315+posX,150+posY,80,80);
ellipse(125+posX,150+posY,80,80);
fill(#000000); //hair
ellipse(222+posX,210+posY,300,250);
fill(#FFF6C9); //face
ellipse(222+posX,230+posY,250,200);
strokeWeight(5); //eyes
line(110+posX,220+posY,170+posX,250+posY);
line(335+posX,220+posY,265+posX,250+posY);
noStroke(); //cheek
fill(#FFB6A2);
ellipse(310+posX,275+posY,25,25);
ellipse(133+posX,275+posY,25,25);
stroke(#000000); //mouth
noFill();
arc(220+posX, 280+posY, 40, 50, 0,PI);
fill(#FFF152); //Pucca
textSize(80);
textAlign(RIGHT);
text("PUCCA", 360+posX, 420+posY);
strokeWeight(2); //paper
line(x2,y,x,y);
line(x2+5,y+5,x+5,y+5);
line(x2+10,y+10,x+10,y+10);
line(x2+15,y+15,x+15,y+15);
line(x2+20,y+20,x+20,y+20);
line(x,y2,x,y);
line(x+5,y2+5,x+5,y+5);
line(x+10,y2+10,x+10,y+10);
line(x+15,y2+15,x+15,y+15);
line(x+20,y2+20,x+20,y+20);
line(posX,450+posY,25+posX,475+posY);
line(450+posX,posY,475+posX,25+posY);
}
Lab 2 : Function Music
int posX=0;
int posY=0;
void setup(){
size(600,600);
}
void draw(){
background(0);
//int posX=posX+2;
//int posY=posY+2;
draw_linkin(posX,posY);
}
void keyPressed(){
int dx = 5;
posX = (posX + dx) % width;
int dy = 5;
posY = (posY + dy) % height;
}
void draw_linkin(int posX,int posY){
fill(#ffffff);
ellipse(240+posX,240+posY,450,450); //inside circle
fill(#000000);
ellipse(240+posX,240+posY,400,400);
fill(#ffffff);
triangle(240+posX,70+posY,90+posX,340+posY,390+posX,340+posY); //triangle
fill(#000000);
triangle(240+posX,120+posY,130+posX,320+posY,350+posX,320+posY);
strokeWeight(30); //black line
stroke(#000000);
line(260+posX,posY-10,114+posX,260+posY);
line(287+posX,70+posY,183+posX,260+posY);
line(295+posX,70+posY,185+posX,260+posY);
line(200+posX,360+posY,148+posX,450+posY);
stroke(#ffffff); //white line
line(275+posX,165+posY,138+posX,408+posY);
strokeWeight(5); //outside circle
noFill();
ellipse(240+posX,240+posY,470,470);
}
Lab 2 : Function Movie
void setup() {
size(600,600);
}
void draw(){
background(#FFEC85);
//int posX=posX+2;
//int posY=posY+2;
draw_bear(mouseX,50);
draw_bear(mouseX,400);
}
void draw_bear(int X,int Y){
int x=30;
int x2=270;
int y=170;
strokeWeight(6);
stroke(#624403);
fill(#E09A2C); //outside ear
ellipse(X,Y,130,130);
ellipse(290+X,Y,130,130);
fill(#FFE63D); //inside ear
ellipse(-10+X,20+Y,80,80);
ellipse(300+X,20+Y,80,80);
fill(#E09A2C); //face
ellipse(150+X,120+Y,340,280);
fill(#624403); //eye
ellipse(60+X,130+Y,20,30);
ellipse(235+X,130+Y,20,30);
noStroke(); //nose
fill(#ffffff);
ellipse(150+X,175+Y,110,80);
fill(#624403);
ellipse(150+X,160+Y,25,20);
noFill(); //mouth
stroke(#624403);
arc(178+X,170+Y,55,55,HALF_PI,PI);
arc(122+X,170+Y,55,55,0,HALF_PI);
stroke(#FA4A46); //left cheek
line(x-15+X,y+Y,x-25+X,y+20+Y);
line(x+X,y+Y,x-10+X,y+20+Y);
line(x+15+X,y+Y,x+5+X,y+20+Y);
line(x2-15+X,y+Y,x2-25+X,y+20+Y); //right cheek
line(x2+X,y+Y,x2-10+X,y+20+Y);
line(x2+15+X,y+Y,x2+5+X,y+20+Y);
}
Lab 2 : Function BMI
void setup(){
size(300,200);
float myWeight=50;
float myHeight=160;
float myBMI=BMI(myHeight,myWeight);
textAlign(CENTER); //text
textSize(20);
fill(#ffffff);
text("Height = "+myHeight,150,50);
text("Weight = "+myWeight,150,100);
textAlign(LEFT);
text("Body Mass Index = "+myBMI,20,150);
}
float BMI(float myHeight,float myWeight){
float Height_M=myHeight/100;
float myBMI=myWeight/(Height_M*Height_M);
return myBMI;
}
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